The Snake Game Java Case Study Tutorial for Intermediate in PDF

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Contents

  • Introduction 
  • Learning outcomes 
  • Description of the game 
  • The classes of the program 
  • The laboratory exercise and optional extra features 
  • High level design, and development approach 
  • Concept: model, view and control 
  • Separating behaviour and image: design policy 
  • Development of Direction
  • Development of Cell and CellImage
  • Development of Game and GameImage
  • Development of SpeedController
  • Development of AboutBox
  • Development of GameGUI
  • Development of the top level class Snake
  • Conclusion
Description : This case study presents much of the development of a program to play a snake game, similar to that found on certain old mobile phones. The core game playing functionality is actually left as a staged laboratory exercise.
Level : Intermediate
Created : August 20, 2014
Size : 163.62 KB
File type : pdf
Pages : 35
Author : John Latham
Downloads : 4249

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